Director Steven Spielberg delivers an adaptation of Ernest
Cline’s sci-fi novel, Ready Player One.
Is the film a game-changer or just a re-hash of movies you’ve already seen?
It’s 2045 and life on Earth is hard. The only way to escape
is to go into the virtual reality world of the OASIS. The OASIS was created by
James Halliday (Mark Rylance), who upon his death, offered a challenge to all
those who used the OASIS. If any user can find an “Easter Egg” in a game Halliday
created within the OASIS, that person would become the sole owner of the OASIS
and enjoy all the spoils that would entail. Enter Charlie Bucket...I mean, Wade
Watts (Tye Sheridan), a teenager living in a Columbus, OH slum called The
Stacks—because it is, essentially, a bunch of motor homes stacked up on one
another. Wade is a Gunter—a player hunting for Halliday’s Egg—and has made
friends in the OASIS where he goes by the name Parzival. His friends include
Aech (Lena Waithe), Daito (Win Morisaki), and Sho (Philip Zao). While
attempting to complete Halliday’s first challenge, Wade meets Art3mis (Olivia
Cooke), a skilled and famous Gunter. Wade is instantly smitten with her, even
though, as Aech points out, she could literally be anyone. Along with all the eager players, the corporation IOI is
also seeking the egg. Led by their ruthless CEO, Sorrento (Ben Mendelsohn), IOI
forces debt-laden users to work for them in the OASIS until they’ve paid off
their debt, which, of course, they never will. For Wade and his friends, the
quest for the egg soon becomes a fight against IOI and its power in the real
world.
In case you missed my not-so-subtle dig in the synopsis, Ready Player One is essentially a
digital Willy Wonka and the Chocolate
Factory right down to featuring a cover of “Pure Imagination” from Gene
Wilder’s 1971 film. Of course, this is exactly how the blurb on Cline’s novel
describes it: “Willy Wonka meets The Matrix.” Ah yes, except in The Matrix there are actual consequences
for those who perish in the simulation. In Ready
Player One, a person “zeroes out,” which means that they lose all their
digital possessions and progress. However, that was what confused me a bit
about the OASIS itself. Is it a VR Internet or is it a game? The two seem to
bleed together, but the fact that there don’t seem to be any real world
consequences made the whole thing feel hollow. Many scenes felt akin to
watching someone else play a video game, which I found to be boring. So,
because I wasn’t completely clear on the details of the OASIS, I was never sure
what the rules were in the digital world. This isn’t like The Matrix where everything is lifelike and those in the simulation
can’t tell the difference between what’s real and what’s not. It’s important to
understand the distinction between whether the OASIS is a VR world or a game,
though. While users can definitely play games in the OASIS, they exist and
appear as themselves, or at least their personal avatar. So, it is Parzival
fighting, not a separate avatar. Does this mean that someone could shoot and
“kill” Parzival outside the confines of a game? If so, what are the
consequences for the killer? These are the types of questions I had, because I
wasn’t clear on what exactly the thing was.
While Willy Wonka
meets The Matrix is an easy
description of the story, a closer comparison would probably be Willy Wonka meets The Goonies, as Wade and his friends are on a similar treasure hunt
that requires them to obsess over the one responsible for the quest. In Goonies, that’s One-Eyed Willy, while in
Ready Player One, it’s James
Halliday. Wade is obsessed with Halliday as is much of the world at large,
which is what forces all the 80s references into this film. Halliday was an 80s
pop culture nut and for some reason, that means everyone in 2045 has to also be
obsessed with 60-year-old songs, movies, video games, etc. Nostalgia is a nice
thing that may get a reaction from an audience, because they recognize
something that more closely connects them to the movie they’re watching. In
this age of superhero films and re-launching old franchises like Star Wars, there are many opportunities
to throw in familiar elements that connect on a nostalgic level, but in those
situations, the nostalgic elements fit into those worlds, because they were
created for those worlds or, in the case of superhero films, are callbacks to
the original source material. With Ready
Player One, though, all the references are random and create a kind of
nostalgia pornography that turns out to be just a bunch of crap that’s supposed
to make audiences clap simply because they recognize the reference, even though
it has no impact on or relation to the story. Also, while it makes sense the
characters would obsess over Halliday to win his challenges, it makes zero sense
why people in 2045 would be attached to things like Back to the Future. Like the OASIS itself, the random references
feel hollow and more like pandering to the audience. There are so many
references hurled at the screen, I grew weary of them. In a film like Wreck-It-Ralph, where all the video game
characters live in the same place when the games are shut down, it makes
sense—here, not so much.
That’s not to say that everything is bad about Ready Player One. The cast is likable
and there is some nice CGI throughout. There are some really nice sequences
here and there—though I had no idea what the hell was going on in the race at
the start. Everything blurred together. However, the story felt a bit like it
had been done before. This isn’t helped by the fact that the major selling
point of this thing is, “Hey, remember this thing from your childhood?”
Everything in Ready Player One feels
recycled and the characters aren’t strong enough to make me forget how familiar
this all is. Yes, we see Wade’s living conditions and hear Art3mis’ sad story,
but I felt no real connection to the characters—don’t get me started on how
ridiculous it is that all these people that met on the Internet all happen to
be in the same physical location.
Overall, Ready Player
One is pretty to look at, but it’s ultimately hollow—a popcorn flick
through and through. There’s a nice message about getting out an living life,
but it’s tough to decipher over the other message which is, “Obsess over this
dead guy and get rich.”
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